About This Game Build your defense base to fight back the undead hordes of Mars and secure the future of the red planet. MarZ is a game of strategy and tactical defense where you must carefully manage your crew and resources as you try to uncover the terrible secrets of the undead.20 mission story campaign: Hold off the zombie hordes and discover the terrible secrets of the red planet across a fully-fledged story campaign with alternate endingsSkirmish mode: Create customised procedurally-generated skirmishes as you battle back wave after wave of enemiesOutbreak mode: An intense game mode within Skirmish that brings you one immense zombie horde instead of multiple wavesMarsform map editor: Use powerful terraforming tools to sculpt custom maps and share on Steam WorkshopResearch update: Increased technology options and unique new upgrades for all towers including repair drones, mines, tesla towers that can teleport zombies, mortars, prism lasers, and moreReworked balancing: All three difficulty modes have been improved and updated in line with player feedbackTwitch Mode: When streaming the game on Twitch, viewers can choose to support or sabotage streamers’ efforts in real-time with powerful Twitch integration toolsLocalisation: Translated into nine languages (English, English (US), German, French, Spanish, Brazilian Portuguese, Simplified Chinese, Russian and Polish)Defend Your BaseYour top priority when arriving at the frontier is to secure all fronts as quickly and effectively as possible. The crew is awaiting your orders, use them to fight single attackers or to man your towers and buildings. The enemy will attack from all sides, your tactical skill will decide the outcome.Research, Upgrade, SurviveConstruct a power grid and manage your resources to build a strong defense. A host of weapons and various perks are at your disposal, which can change the face of the battlefield. Using the tech center and arms factory you’ll research new kinds of turrets and, if you survive long enough, super weapons.Discover the TruthIt’s 2065 and humanity is preparing for the colonization of Mars. No one considered they might not be alone. As the first arrivals break ground on the red planet, the terrible truth emerges - a horde of undead cosmonauts already calls it home. Your mission is to uncover the hidden history of Mars, solve the mystery of the undead and lead humanity to a new future.New Horizons AwaitMarZ isn’t over when you reach the end of the story. Experience custom and campaign maps in Skirmish Mode where your tactics will be pushed to the limit.Forming the FutureMarsform, the MarZ level editor is an an intuitive creation toolkit that allows anyone to create and share their very own custom maps, bringing endless possibilities to the action! 7aa9394dea Title: MarZ: Tactical Base DefenseGenre: Indie, StrategyDeveloper:doorfortyfourPublisher:doorfortyfourRelease Date: 4 Apr, 2019 MarZ: Tactical Base Defense Free Download marz tactical base defense tips. marz tactical base defense patch. marz tactical base defense tips. marz tactical base defense skidrow. marz tactical base defense system requirements. marz tactical base defense gamespot. marz tactical base defense guide. marz tactical base defense review. marz tactical base defense descargar. marz tactical base defense pc game. marz tactical base defense system requirements. marz tactical base defense twitch. marz tactical base defense ps4. marz tactical base defense crash. marz tactical base defense skidrow. marz tactical base defense for mac. marz tactical base defense bug. marz tactical base defense *2019*. marz tactical base defense for mac. marz tactical base defense review. marz tactical base defense pl This is a different kind of tower defence. But not in a good way.. As first impressions go, MarZ: Tactical Base Defense starts off strong.The starting menu is simple, clean, and the options are mostly straightforward. Personally I wish there was a hover tool to give a basic explanation of what each option does and how it affects the game, but, again, that is a personal preference I like to see.The starting campaign cinematic gives the rundown on what is happening and your goals. As of writing this review I have completed about half the campaign and the more I play the less it makes sense. It does have zombies in space so I may have to lower my expectations since there may be not much effort put into making a cohesive story. Or maybe it will culminate some kind of explanation towards the end, and will likely revise part of the review then if that is the case.The campaign, and skirmish, have three difficulty levels. Even on the mid-range difficulty it provides a challenge and makes me think about my strategies and tower defenses. Each campaign mission has challenges to achieve to unlock a perk that can be applied on a mission to mission basis, as well as an obelisk to research. As far as I can tell the obelisk is story related but I did find trying to apply the perks you earn was slightly confusing at first. Once I knew they had to be applied per mission it made things much clearer.As gameplay goes there is only a couple of things I can complain about. The tutorial was fine, for the most part, for explaining the basics but I did have to play over the first mission twice to fully understand what was being provided to me as introductory material. As you progressed more and more options became open and additional information was dropped in to fill the gaps of the new mechanics. If I had one major criticism for the gameplay it would be that I had to check the options for what shortcuts were available as none of them show up in game as a hint or anything to know that it is there.I have seen very little in the way of game bugs so far. The only game bug that I have come across, I think, is one where a defense tower ate three of people that I sent to operate it. Now I could have just missed them being kill en route; but since I had sent three personnel rapid succession to the same tower, my money is on it being a bug. I had to restart the mission and I haven't experienced it since.So far I have enjoyed the game and hope there is some continued support.Edit Edition:Not going to add to much more to my original review. I have wrapped up the campaign and I found it still made little sense, with a dose of vague mystery dropped in to further muddle the waters. Overall I am not a fan of the story of the game, however the story is not the main focus of the game so it's something that I can live with.The more I do play the more I do enjoy the tower defense portions of the game. However there is still a major issue with a lack of coherent understanding of what the player can do in the game. Now there is a possibility that I could have missed some key details when they were brought up, but there are some that I'm positive that were not introduced to us as a player and were simply left for us to discover on our own. I.E. mission perks can be applied per mission at the start, AND can be changed for another perk, after a cooldown, mid-mission to something advantageous at the moment.I do hope that there is some update to help address some knowledge gaps that we don't have to look up in a wiki or something, but only time will tell. Still a good game to play and still very much have enjoyed my time playing.. A decent tower defence game with good difficulty scaling. Towers could use more modes/types but the differing maps keep it interesting. I thought this would playout more like "They Are Billions" but it didn't. I got a refund so I haven't seen many levels but the thing i just couldn't stand was that there is no Pause key to freeze everything while you initiat orders, which leads to the kinda gameplay where you have to click as fast as possible taking the least amount of time to think about your options. It's a game that forces you to rush through your actions and it's just not my kind of game.. Hard to recommend. Extreme difficulty curve, expect to play every mission repeatedly. Some very frustrating RTS lite elements where you'll need to move your troops between different towers to keep them running.. It is a fun game, but the sound keeps glitching and i can"t seem to get 60fps no matter what graphics settings or resolution I use. I love how unforgiving and how difficult the game can be. It makes you have to come up with a new strategy every mission. I recommend it, but i dhope they fix the sound. It makes the campaign pointless because you cant understand any of the characters. Rock columns, Saving Steam Lobby, Private PvP game mode (ver 0.24): We encourage you to update the game to version 0.24 so there is no split of audience and everything work correctly in the game. If you don't know how to update the game use link: https://support.steampowered.com/kb_article.php?ref=2037-QEUH-3335 Update includes:- Rock columns trap- Saving Steam Lobby. (You don't need to invite your friends again for the most cases from now)- Private Carnage- Modifier achievements fix- Text chat fixes and improvements- Inventory protective equipment bug fixes- Inventory System Improvements. (Long Loading bug fixes)- Mouse and joystick sensitivity settings system improvements- Characters rare animation bug fix- Lighting improvement- Crocodile animation improvement- Control assigning bug fix- 'Tab' is default for Inventory, 'Return' is default for Text Chat- Other fixes and improvements If you would like to translate the game to Finish, Arabic, Romanian, Ukrainian, Bulgarian or Vietnamese write to us on room710games@gmail.com. We will add you in the Credits and give keys for you and your friends. Thanks for your support! Follow us on: Website: http://www.halfdead2.com/Twitter: https://twitter.com/HALFDEAD_2Facebook: https://www.facebook.com/HALFDEAD2/Discord: https://discord.gg/uHT7NBs. Translators wanted: Hello,If you would like to translate the game to Polish, Finish, Arabic, Romanian or Bulgarian write to us on room710games@gmail.com. We will add you in the Credits and give keys for you and your friends. We are still working on a new Update. Approximate release date is the same: May-June 2019.Thanks for your support! Follow us on: Website: http://www.halfdead2.com/Twitter: https://twitter.com/HALFDEAD_2Facebook: https://www.facebook.com/HALFDEAD2/Discord: https://discord.gg/uHT7NBs. HALF DEAD 2 Major Update ver. 0.40: Multi-trap system and new rules: We encourage you to update the game to version 0.40 so there is no split of audience and everything work correctly in the game. If you don't know how to update the game use link: https://support.steampowered.com/kb_article.php?ref=2037-QEUH-3335 UPDATE INCLUDES New multi-trap system- Traps will be combined in different ways and it will create interesting and difficult situations. The further you go up or down the building the more difficult and challenging rooms you will face.- Changed rules- New modifications of some trapsDifficulties based on combined traps- You can choose preferable difficulty based on combined traps in private coop- You can choose damage multiplier in private coop Revival- You can revive your friends when you go to new floor or in some random rooms. This system will allow experienced players revive newbies so everyone could play together to the end- You can turn on or turn off revival in private coop Pyramidal maps- New pyramidal types of maps for coop game modes- You can choose pyramidal maps as well as cubical maps in private coop game mode Controller- Steam Controller and other controllers issues resolved (You will have to assign your inputs again)- All UI elements could be reached by controller Music- In-game Background ambient music- Main menu music volume slider in Audio Settings- In-game music volume slider in Audio Settings In-game events and messages- Motivational message in the middle of a Screen when you go to a new floor- Events in game are big and located in the upper center of the screen so you will not miss them- You will see events about someone's revival, finding the exit to new floor or final exit- Current count from 1 to max floor so you can see the progress Other improvements and fixes- Character Customization bug fixes (You will have to assign your clothes again after this Update)- Map generation random improved- In-game settings scrolling bug fix- Mouse disappearing rare bug fix- Rock column's physics improved- Others Language updates- Traditional Chinese Language Added (Special thanks to Ordic Cai)- Turkish Language Added (Special thanks to Ibrahim Çirkin)- Ukrainian Language Added (Special thanks to DreamMaker)- Greek Language Added (Special thanks to George Georgiou (George80s4ever))- Polish Language Added (Special thanks to Tymoteusz Barański (tymotylis))- Romanian Language Added (Special thanks to Codrin Rață)- Spanish Language Fixes (Special thanks to CIFUGAMES, Xomega820)- Russian Language Fixes- Little fix of Czech, German, Swedish If you would like to translate the game to Finish, Arabic or Bulgarian write to us on room710games@gmail.com. We will add you in the Credits and give keys for you and your friends. Thank you for your reviews and feedback! It means a lot to us! Follow us on: Website: http://www.halfdead2.com/Twitter: https://twitter.com/HALFDEAD_2Facebook: https://www.facebook.com/HALFDEAD2/Discord: https://discord.gg/uHT7NBsIf you have first Half Dead, you will get extra 20% discount on HALF DEAD 2 by using "Complete bundle option":https://store.steampowered.com/bundle/10244/HALF_DEAD_COMPLETE_BUNDLE/. HALF DEAD 2 Ray Tracing Tech Demo: This is our tech demo of real time Ray Tracing Reflections with best perfomance on the market. You can see clean and correct reflections of environment and moving objects. You can see even your face reflections in the floor! And yes, it's fast and works well even on past gen GPUs. Try it yourself!Please note this is just a Tech Demo, not a playable game.Download our Tech Demo here:http://halfdead2.com/blog/half-dead-2-ray-tracing-tech-demo/Check out HALF DEAD 2 Official Trailer on YouTubehttps://youtu.be/W_38C5_Nv9wAdd HALF DEAD 2 to Wishlist to not miss new updates:https://store.steampowered.com/app/914260/HALF_DEAD_2. HALF DEAD 2 Early Access Release will be on March 1 at 9:00 AM (UTC): HALF DEAD 2 Early Access Release will be on March 1 at 9:00 AM (UTC)Hi everyone,HALF DEAD 2 will be finally released on Steam Early Access on March 1, 2019! Approximate time is 9:00 AM (UTC)https://store.steampowered.com/app/914260/HALF_DEAD_2/We would like to thank to all these guys below for the participation in the project! And also to many others who beta test and gave us suggestions and feedback!LOCALIZATIONSpanish: Esteban RodriguezDutch: Linus SunCroatian: Marino LjubetićSwedish: Felix Hindemo Czech: Konvicny DavidGerman: Maximilian MietzelfeldtJapanese: bo2n1185French: CorsaireDanish: Christoffer MadsenItalian: Jackwiper (Samuele Santucci)Simplified Chinese: Ordic CaiThai: Thai WereWolfTheDarkBETA TESTERSВлад ГусевРоман Гетман (rus_CHIRP)SilverEditionSERV7ALДанил Деркач (Danil9724)Илья Волошин MoonlightMedved2705M3g43zickБлинов Александр (Perspektivnyak)Alex SolowjowZherexBigBoiTomOtis Harvey-BroadROEnetworkEsteban RodriguezLinus SunMarino LjubetićFelix Hindemo Konvicny DavidMaximilian Mietzelfeldtbo2n1185CorsaireChristoffer MadsenJackwiper (Samuele Santucci)Ordic CaiThai WereWolfTheDarkWilliam MinnisJack GrahamWilliam MinnisFollow us on:Website: http://www.halfdead2.com/Twitter: https://twitter.com/HALFDEAD_2Facebook: https://www.facebook.com/HALFDEAD2/VK: https://vk.com/halfdead2Discord: https://discord.gg/uHT7NBs
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